Syberia II

Syberia II
DeveloperMicroïds Canada
Publishers
DirectorBenoît Sokal
DesignerStéphane Blais
ProgrammerRémi Veilleux
ArtistsBenoît Sokal
Nicolas Cantin
WriterBenoît Sokal
ComposerInon Zur
SeriesSyberia
EngineVirtools Engine 3.0
PlatformsMicrosoft Windows, OS X, PlayStation 2, Xbox, Xbox 360, PlayStation 3, Nintendo Switch, iOS, Android, Windows Mobile
Release
30 March 2004
  • Microsoft Windows
    • NA: 30 March 2004
    • EU: 28 May 2004
    Xbox
    • NA: 12 October 2004
    • EU: 26 November 2004
    PlayStation 2
    • EU: 26 November 2004
    Windows Mobile
    • NA: 20 April 2007
    Android
    • WW: 26 March 2015
    PlayStation 3
    • PAL: 1 April 2015
    • NA: 5 May 2015
    Xbox 360
    • WW: 13 May 2015
    OS X
    • WW: 17 August 2015
    iOS
    • WW: 15 October 2015
    Nintendo Switch
    • WW: 30 November 2017
GenreGraphic adventure
ModeSingle-player

Syberia II is a 2004 graphic adventure game developed and published by MC2-Microïds. As the direct sequel to 2002's Syberia, it is a third-person puzzle-solving game. Although it is stylistically identical, Syberia II improves upon the first game by introducing more realistic character animation. The game includes a recap of the first chapter, so it does not require the player to have experienced the first game.

Syberia II achieved global sales of 600,000 units by early 2006. The game was received favorably by critics.