Street Fighter III: 2nd Impact

Street Fighter III: 2nd Impact
European arcade flyer
DeveloperCapcom
PublishersArcade
Capcom
Dreamcast
ComposerHideki Okugawa
SeriesStreet Fighter
PlatformsArcade, Dreamcast
ReleaseArcade
  • WW: September 30, 1997
  • JP: October 18, 1997
Dreamcast
  • JP: December 16, 1999
  • NA: June 20, 2000
  • EU: September 15, 2000
GenreFighting
ModesSingle-player, multiplayer
Arcade systemCP System III

Street Fighter III: 2nd Impact - Giant Attack (ストリートファイターIII セカンドインパクト ジャイアントアタック, Sutorīto Faitā III Sekando Inpakuto Jaianto Atakku) is a 1997 fighting game developed and published by Capcom for arcades. It is an update of Street Fighter III: New Generation; like its predecessor, it runs on the CP System III hardware. 2nd Impact introduced new gameplay mechanics, new characters, and new special moves. The game also brings back bonus rounds, not seen in the series since Super Street Fighter II. It is also the only CPS3 title to have a widescreen feature.

2nd Impact was released in a two-in-one compilation for the Dreamcast titled Street Fighter III: Double Impact, which also included the original Street Fighter III. It was included in the Street Fighter 30th Anniversary Collection for PlayStation 4, Xbox One, Nintendo Switch and PC. 2nd Impact was followed in the arcades by Street Fighter III 3rd Strike: Fight for the Future.