Street Fighter III

Street Fighter III: New Generation
European arcade flyer
DeveloperCapcom
PublishersArcade
Capcom
Dreamcast
ProducersTomoshi Sadamoto
Noritaka Funamizu
Yoshiki Okamoto
DesignersYasuhiro Seto
Tomonori Ohmura
Shinichiro Obata
ProgrammersKazuhito Nakai
Tate
Yas
ArtistsBall Boy
Q
Yu-suke
D Kurita
ComposersHideki Okugawa
Yuki Iwai
SeriesStreet Fighter
PlatformsArcade, Dreamcast
ReleaseArcade
  • JP: February 28, 1997
  • EU: February 1997
  • NA: March 5, 1997
Dreamcast
  • JP: December 16, 1999
  • NA: June 20, 2000
  • EU: September 15, 2000
GenreFighting
ModesSingle-player, multiplayer
Arcade systemCP System III

Street Fighter III: New Generation (Japanese: ストリートファイターIII -New Generation-) is a 1997 fighting game in Capcom's Street Fighter series, originally released as a coin-operated arcade game. The sequel to Street Fighter II (1991), it initially discarded every previous character except for Ryu and Ken (hence the New Generation subtitle), introducing an all-new roster led by Alex. Likewise, a new antagonist named Gill took over M. Bison's role from the previous games as the new boss character.

Street Fighter III was produced for the CD-ROM-based CP System III hardware, which allowed for more elaborate 2D graphics than the CPS II-based Street Fighter Alpha games (the previous incarnation of the Street Fighter series), while revamping many of the play mechanics. Despite the popularity of 3D polygonal fighting games at the time, Capcom decided to keep this game in 2D; 3D graphics were instead implemented in the spin-off game, Street Fighter EX.

Street Fighter III was followed by two updates: 2nd Impact in 1997, and 3rd Strike in 1999. A single home version of the game was released for the Dreamcast in 1999 and 2000, in a two-in-one compilation titled Street Fighter III: Double Impact, which consists of New Generation and 2nd Impact. Street Fighter III received a mainly positive reception, but did not manage to be a hit like its predecessor; it was followed by Street Fighter IV (2008).