Super Street Fighter II

Super Street Fighter II: The New Challengers
Arcade flyer
DeveloperCapcom
PublisherCapcom
ProducerYoshiki Okamoto
DesignersNoritaka Funamizu
Haruo Murata
ComposersIsao Abe
Syun Nishigaki
SeriesStreet Fighter
PlatformsArcade, Mega Drive/Genesis, Super NES, X68000, FM Towns, Amiga, MS-DOS
Release
September 14, 1993
  • Arcade
    • JP: September 14, 1993
    • NA: October 1993
    Mega Drive/Genesis, Super NES
    • JP: June 25, 1994
    • NA: July 1994
    • AU: August 17, 1994
    • EU: December 2, 1994
    X68000
    • JP: September 30, 1994
    FM Towns
    • JP: October 7, 1994
    Amiga
    MS-DOS
GenreFighting
ModesSingle-player, multiplayer
Arcade systemCP System II

Super Street Fighter II: The New Challengers is a 1993 fighting game developed and published by Capcom for arcades. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II Turbo (1992). It refines and balances the existing character roster from the previous versions, and introduces four new characters, including Fei Long, Cammy, T. Hawk, and Dee Jay. It is the first game on Capcom's CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.

Super Street Fighter II was ported to the Super Nintendo and Sega Genesis home consoles in 1994, followed by a number of computer platforms later. Super Street Fighter II was followed in 1994 by Super Street Fighter II Turbo, a fifth version of Street Fighter II, which further balances the characters and adds features.