Street Fighter Alpha

Street Fighter Alpha: Warriors' Dreams
North American arcade flyer
DeveloperCapcom
Publishers
Capcom
  • PlayStation, Saturn, Game Boy Color Mobile
    Gameloft
ProducerIyono Pon
DesignersNoritaka Funamizu
Haruo Murata
Hideaki Itsuno
ComposersIsao Abe
Syun Nishigaki
Setsuo Yamamoto
Yuko Takehara
Naoaki Iwami
Naoshi Mizuta
SeriesStreet Fighter
PlatformsArcade, CPS Changer, PlayStation, Sega Saturn, Windows, Game Boy Color, Java ME
Release
June 22, 1995
  • Arcade
    • JP: June 22, 1995
    • NA: October 1995
    CPS Changer
    • JP: March 1996
    PlayStation
    • JP: December 22, 1995
    • NA: February 8, 1996
    • UK: May 22, 1996
    Saturn
    • JP: January 26, 1996
    • NA: February 1996
    • UK: May 22, 1996
    Windows
    • NA: 1997
    • JP: March 12, 1998
    Game Boy Color
    • EU: December 17, 1999
    • NA: March 24, 2000
    • JP: March 30, 2001
    Java ME
    • WW: May 10, 2010
GenreFighting
ModesSingle-player, multiplayer
Arcade systemCP System II

Street Fighter Alpha: Warriors' Dreams, known as Street Fighter Zero in Japan, Asia, South America, and Oceania, is a 1995 fighting game developed and published by Capcom for arcades. It was the first all-new Street Fighter game produced by Capcom since 1991's Street Fighter II. Plotwise, it serves as a prequel to Street Fighter II and thus features younger versions of established characters, as well as characters from the original Street Fighter and Final Fight.

The game introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo, with graphics drawn in a similar art style to the one Capcom employed in Darkstalkers and X-Men: Children of the Atom. After its arcade release, it was ported to PlayStation and Sega Saturn home consoles. Street Fighter Alpha received a mainly positive reception; it was followed up by Street Fighter Alpha 2 in 1996 as part of the Alpha sub-series.