NBA Hangtime
| NBA Hangtime | |
|---|---|
Arcade flyer | |
| Developer | Midway |
| Publisher | Midway |
| Programmer | Mark Turmell |
| Artist | Sal Divita |
| Composers | Jon Hey Kevin Quinn |
| Platforms | Arcade, Super NES, Genesis/Mega Drive, Windows, Nintendo 64, PlayStation |
| Release | |
| Genre | Sports (basketball) |
| Modes | Single-player, multiplayer |
| Arcade system | Midway Wolf Unit |
NBA Hangtime is a 1996 basketball video game developed and published by Midway for arcades. Home versions were released for the Nintendo 64, PlayStation, Super NES, Sega Genesis, and Microsoft Windows.
Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops, and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle. A sequel, NBA Showtime: NBA on NBC, was released in 1999.
The theme song "Whatcha Gonna Do?" was produced by rapper M-Doc of Indasoul Entertainment.