NBA Hangtime

NBA Hangtime
Arcade flyer
DeveloperMidway
PublisherMidway
ProgrammerMark Turmell
ArtistSal Divita
ComposersJon Hey
Kevin Quinn
PlatformsArcade, Super NES, Genesis/Mega Drive, Windows, Nintendo 64, PlayStation
Release
April 1996
  • Arcade
    • NA: April 1996
    Super NES
    • NA: November 5, 1996
    • EU: February 21, 1997
    Genesis/Mega Drive
    • NA: November 5, 1996
    • EU: February 21, 1997
    Windows
    • NA: December 4, 1996
    Nintendo 64
    • NA: January 16, 1997
    • EU: September 1, 1997
    PlayStation
    • NA: June 3, 1997
GenreSports (basketball)
ModesSingle-player, multiplayer
Arcade systemMidway Wolf Unit

NBA Hangtime is a 1996 basketball video game developed and published by Midway for arcades. Home versions were released for the Nintendo 64, PlayStation, Super NES, Sega Genesis, and Microsoft Windows.

Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops, and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle. A sequel, NBA Showtime: NBA on NBC, was released in 1999.

The theme song "Whatcha Gonna Do?" was produced by rapper M-Doc of Indasoul Entertainment.