Donald Duck: Goin' Quackers

Donald Duck: Goin' Quackers
DevelopersUbi Soft Casablanca (N64 / PC / Dreamcast)
Ubi Soft Shanghai (PS1 / Advance)
Ubi Soft Montreal (PS2 / GC)
Ubi Soft Milan (GBC)
PublisherUbi Soft
DesignersPatrice Désilets (Original Game Design, PS2 / GC Lead)
Jason Arsenault (N64 / PC / Dreamcast Lead)
Yuan Pei Sheng (PS1 Lead)
Marc D'Souza (GBC Lead)
Sun Wei (Advance Lead)
WriterPhillipe Debay
ComposersDaniel Masson (N64 / PC / Dreamcast / GBC)
Shawn K. Clement (PS1 / PS2 / GC / Advance)
EngineRayman 2 (N64 / Dreamcast / PC / PS1)
PlatformsGame Boy Color, PlayStation, Windows, Nintendo 64, Dreamcast, PlayStation 2, Game Boy Advance, GameCube
Release
October 2000
  • PlayStation
    • NA: October 15, 2000
    • EU: December 2000
    Game Boy Color
    • NA: October 15, 2000
    • EU: October 2000
    Dreamcast
    • NA: November 20, 2000
    • EU: December 2000
    Nintendo 64
    • NA: December 5, 2000
    • EU: December 8, 2000
    Windows
    • EU: December 2000
    • NA: August 2001
    PlayStation 2
    • NA: December 21, 2000
    • EU: December 2000
    Game Boy Advance
    • NA: November 15, 2001
    • EU: November 16, 2001
    GameCube
    • NA: March 26, 2002
    • EU: May 3, 2002
GenrePlatform
ModeSingle-player

Donald Duck: Goin' Quackers (known as Donald Duck: Quack Attack in Europe) is a 2000 platform game developed and published by Ubi Soft for various consoles and Windows-based personal computers. A version with the same title was released for the Game Boy Color, before it was retitled Donald Duck Advance for the Game Boy Advance. Reviews praised the music, backgrounds and animations, noting the short length and low difficulty as more fun for children.