X-Men: Mutant Academy
| X-Men: Mutant Academy | |
|---|---|
North American PlayStation cover art | |
| Developers | |
| Publisher | Activision |
| Director | Tim Bradstock (GBC) |
| Designers |
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| Platforms | |
| Release | |
| Genre | Fighting |
| Modes | |
X-Men: Mutant Academy is a fighting game developed by Paradox Development published by Activision. It was released for PlayStation and Game Boy Color on July 14, 2000, as a tie-in to the film X-Men, which was released on the same date. A version for the Nintendo 64 had been in development prior to the game's release, but was ultimately cancelled.
Published by Activision, X-Men: Mutant Academy is a fighting game that uses six buttons: three buttons for punches and three for kicks, à la Street Fighter. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.