X-It
| X-It | |
|---|---|
| Developer | Data Design Interactive |
| Publisher | Psygnosis |
| Producer | Greg Duddle |
| Designers | Richard Hackett Stephen Bond |
| Artists | Dale Johnstone Marcus Stringer |
| Composer | Darren Wood |
| Platforms | Amiga, MS-DOS |
| Release | Amiga
|
| Genre | Puzzle |
| Mode | Single-player |
X-It (also known as Zonked) is a 1994 puzzle video game developed by Data Design Interactive (DDI) and published by Psygnosis for the Amiga and MS-DOS. The Amiga version was also distributed in Australia by Hot Point. The game stars a character named Bill, who was kidnapped and placed in a space junkyard maze by aliens who want to learn more about humans before launching an invasion against Earth. The player controls Bill across 120 levels, each one divided into eight ships that feature their own variety of obstacles. The goal on every level is to get each block into hole fillers to make a path around the exit, without getting blocks stuck against walls or other obstacles under a time limit.
DDI had previously worked for publisher Millennium Interactive on Pinkie prior to X-It. It was designed and programmed by a team within DDI called Flatline; Richard Hackett and Stephen Bond came up with the game's concept and acted as co-designers. The soundtrack was composed by Darren Wood. The game garnered average reception from critics. In 2006, a fan remake for Microsoft Windows titled X-It Again was released as freeware by Finnish group Puzzlehouse.