Pinkie (video game)
| Pinkie | |
|---|---|
| Developer | Data Design Interactive |
| Publishers |
|
| Producers | Stewart Green Tony Hackett |
| Designers | Scott Williams Stewart Green |
| Programmer | Scott Williams |
| Artists | John Court Mark Rafter |
| Writers | Scott Williams Stewart Green |
| Composer | Darren Wood |
| Platforms | Amiga, Super Nintendo Entertainment System |
| Release |
|
| Genre | Platform |
| Mode | Single-player |
Pinkie is a 1994 platform video game developed by Data Design Interactive and originally published by Millennium Interactive for the Amiga. A Super Nintendo Entertainment System version was released by Piko Interactive in 2017. In the game, the player takes on the role of Pinkie, who is tasked with collecting eggs throughout the galaxy to prevent the extinction of the Pinkie dinosaur race. The player controls Pinkie and his "Pinkie Pod" vehicle across 50 levels featuring a variety of enemies and obstacles divided into five planets. The Pinkie Pod can perform various actions, and the player can obtain upgrades to augment its features.
Pinkie began production in January 1993 on the Amiga platform when co-designers Stewart Green and Scott Williams discussed what they liked in games, settling to make a game that was as playable as Mario but with puzzles. The game was developed primarily on the Amiga, although it was being made simultaneously for other systems, which led the team to design the game to be console-orientated. The music was scored by Darren Wood and the record label Station 2 Station. Versions for Amiga CD32, Game Gear, and Sega Mega Drive were planned but never released. The game garnered average reviews from the video game press.