Weaponlord

Weaponlord
Cover art by Simon Bisley
DeveloperVisual Concepts
PublishersGenesis
Namco Hometek
Super NES
ProducerJames Goddard
DesignersJames Goddard
David Winstead
Steven Chiang
ProgrammersGenesis
Aki Rimpiläinen
Super NES
Steven Chiang
ArtistAlvin Cardona
ComposerBrian L. Schmidt
PlatformsSega Genesis, Super NES
ReleaseGenesis
  • NA: September 1995
Super NES
  • NA: September 1995
  • PAL: 1995
GenreFighting
ModesSingle-player, multiplayer

Weaponlord is a 1995 fighting game developed by Visual Concepts and published by Namco for the Sega Genesis and Super Nintendo Entertainment System. The game has players select a character and defeat a series of opponents. The game is a weapons-based fighter, with various gory moves and a deep counterattack system.

Project leads James Goddard and Dave Winstead aimed to design a title for enthusiasts of the fighting game genre. Unlike many other fighting games of the time, Weaponlord was designed specifically for home consoles and was one of the first fighting games optimized for online play. It has also been thought of as the basis for Namco's Soul Edge/Calibur series.

The game received mixed reviews upon release, with criticism going towards its graphics and animation, while the gameplay was esteemed for its innovation and depth. Many critics remarked that the complexity of the gameplay would make the game too daunting for all but experienced fighting game enthusiasts.