Tom Clancy's Ghost Recon (2001 video game)

Tom Clancy's Ghost Recon
DeveloperRed Storm Entertainment
PublisherUbi Soft
ProducerDarren Chukitus
DesignerBrian Upton
ProgrammerClark Gibson
ArtistsEric Armstrong
Travis Getz
Mike Haynes
John Sonedecker
WriterTom Clancy (idea)
ComposerBill Brown
SeriesTom Clancy's Ghost Recon
PlatformsWindows, Mac OS, Xbox, PlayStation 2, GameCube
ReleaseMicrosoft Windows
  • NA: November 13, 2001
  • EU: November 23, 2001
Mac OS
  • NA: October 31, 2002
Xbox
  • NA: November 12, 2002
  • EU: December 6, 2002
PlayStation 2
  • NA: December 5, 2002
  • EU: December 6, 2002
GameCube
  • NA: February 11, 2003
  • EU: March 20, 2003
GenreTactical shooter
ModesSingle-player, multiplayer

Tom Clancy's Ghost Recon is a tactical shooter video game developed by Red Storm Entertainment and published by Ubi Soft in 2001 for Microsoft Windows. It is the first game in the Ghost Recon series. It was ported to Mac OS, Xbox and PlayStation 2 in 2002 and to the GameCube in 2003. Ports for N-Gage and Game Boy Advance were planned, but later canceled. Unlike Clancy's other tactical shooter series, such as Rainbow Six, Ghost Recon is not based on any of his books, instead he wrote the game himself.

Together with Rainbow Six, SWAT 3, and Operation Flashpoint, game industry experts generally credit Ghost Recon with defining and refining the tactical shooter genre. Ghost Recon's success spawned two expansion packs, Desert Siege and Island Thunder, as well as numerous sequels, including Ghost Recon 2 and Ghost Recon Advanced Warfighter.