Tigger's Honey Hunt

Tigger's Honey Hunt
North American PlayStation cover art
DeveloperDoki Denki Studio
Publishers
DirectorPascal Stradella
DesignerMarc Albinet
ProgrammerJean Christophe Capdevila
ArtistPierre Bracconi
ComposersGuillaume Saurel
Philippe Codecco
SeriesWinnie the Pooh
PlatformsPlayStation, Nintendo 64, Windows
ReleasePlayStation
  • NA: September 27, 2000
  • EU: October 27, 2000
Nintendo 64
  • NA: October 27, 2000
  • EU: April 6, 2001
Windows
  • NA: March 6, 2001
    • EU: February 1, 2004
GenrePlatform
ModesSingle-player, multiplayer

Tigger's Honey Hunt is a platform video game based on the Winnie the Pooh franchise that was released in 2000 for the PlayStation and Nintendo 64. The game was developed by Doki Denki Studio for Disney Interactive, who co-released the game on home consoles through NewKidCo in North America, and through Ubi Soft in Europe. A Microsoft Windows version was published by Disney Interactive as Disney's Tigger's Honey Hunt 3D Adventure in 2001. Tigger's Honey Hunt is a 2.5D platformer in which the player controls Tigger through six platforming levels interspersed with three minigames. In platforming levels, Tigger aims to collect honey pots while avoiding enemies and obstacles. The majority of the gameplay is single player only, with minigames allowing for multiple players.

Tigger's Honey Hunt began development as a PlayStation title in early 2000, before Doki Denki subcontracted Rivage Games to create a port for the N64. Both studios were given tight deadlines so that the game's release could coincide with The Tigger Movie. The PlayStation version completed development in nine months, with concurrent development of the N64 version lasting four months. Upon release, the game received generally positive reviews from critics, who praised its presentation. Tigger's Honey Hunt was awarded the BAFTA Interactive Entertainment Award in the category of Children's Entertainment, as well as the Parents' Choice Award.