The Sims Bustin' Out

The Sims Bustin' Out
North American Xbox cover art
DeveloperMaxis
PublisherEA Games
DesignerSean Baity
WriterSean Baity
ComposerJerry Martin
SeriesThe Sims
PlatformsGame Boy Advance, GameCube, PlayStation 2, Xbox, N-Gage
ReleaseGame Boy Advance, GameCube, PS2, Xbox
  • NA: December 16, 2003
  • EU: December 19, 2003
  • AU: February 27, 2004
  • JP: February 29, 2004 (as The Sims)
N-Gage
  • EU: May 10, 2004
  • NA: May 12, 2004
  • JP: May 23, 2004
GenreSocial simulation
ModesSingle-player, multiplayer

The Sims Bustin' Out is a 2003 social simulation video game developed by Maxis and published by Electronic Arts for the Game Boy Advance, GameCube, PlayStation 2 and Xbox, with a port for the N-Gage following in 2004. It is the second title in The Sims console series, and the first title not to be concurrently released for Microsoft Windows.

The game features the same 3D environment and engine as the original Sims game, but adds several features from the expansion packs Livin' Large, House Party, Hot Date, and Superstar. As the title suggests, Sims can get out of the house to visit other locations, such as Shiny Things Lab or Casa Caliente. There are two modes: Bust Out Mode, which has mission-based gameplay, and Freeplay Mode, which is open-ended gameplay much like the original Sims game. The PlayStation 2 version once featured the option to play online; it was shut down on August 1, 2008, the same day The Sims Online shut down.

The Game Boy Advance and N-Gage version has its own storyline. The Game Boy Advance and Nintendo DS version of The Urbz: Sims in the City, released in 2004, serves as a sequel to this version.