Super Mario Advance

Super Mario Advance
North American cover art
DeveloperNintendo R&D2
PublisherNintendo
DirectorToshiaki Suzuki
ProducerShigeru Miyamoto
DesignersYasuhisa Yamamura
Shigeyuki Asuke
ArtistHiroyuki Kimura
SeriesSuper Mario
PlatformGame Boy Advance
Release
  • JP: March 21, 2001
  • NA: June 11, 2001
  • EU: June 22, 2001
  • CN: June 2004
GenrePlatform
ModesSingle player, multiplayer

Super Mario Advance is a 2001 platform game developed and published by Nintendo as a launch title for the Game Boy Advance (GBA). It is an enhanced remake of the NES video game Super Mario Bros. 2 (1988), using the graphical style of Super Mario All-Stars (1993). Players control Mario, Luigi, Peach, or Toad as they travel through the seven worlds of Subcon to save the kingdom from the evil toad Wart. It contains several additions, including voice clips for all playable characters, giant renditions of objects, and a multiplayer mode based on the original Mario Bros. arcade game.

Super Mario Advance began development in response to the success of Super Mario Bros. Deluxe (1999), a port of Super Mario Bros. released for the Game Boy Color. It was first revealed at a Japanese retail conference in January 2001, then released worldwide throughout the year; it was also released in China in June 2004. Super Mario Advance was well-received by critics upon release for its presentation and gameplay enhancements, though some felt it offered less than Deluxe. It was also a major commercial success, selling 5.5 million copies worldwide, making it one of the best-selling Game Boy Advance games. Nintendo would develop three more games with the Super Mario Advance moniker, being ports of Super Mario World, Yoshi's Island, and Super Mario Bros. 3, which themselves released to similar critical and commercial success and would lead to the development of New Super Mario Bros. (2006).