Super Mario Bros. 2

Super Mario Bros. 2
North American box art
DevelopersNintendo R&D4
Nintendo R&D2 (GBA)
PublisherNintendo
DirectorKensuke Tanabe
ProducerShigeru Miyamoto
DesignersKensuke Tanabe
Yasuhisa Yamamura
Hideki Konno
ProgrammersToshihiko Nakago
Yasunori Taketani
Toshio Iwawaki
ArtistsTadashi Sugiyama
Yōichi Kotabe
ComposerKoji Kondo
SeriesSuper Mario
PlatformsFamicom Disk System (Yume Kōjō: Doki Doki Panic)
Nintendo Entertainment System
Release
October 9, 1988
  • Famicom Disk System (Yume Kōjō: Doki Doki Panic)
    • JP: July 10, 1987
    NES/Famicom
    • NA: October 9, 1988
    • PAL: April 28, 1989
    • JP: September 14, 1992
GenrePlatform
ModeSingle-player

Super Mario Bros. 2 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System. After the smash hit Super Mario Bros. in 1985, Nintendo quickly released an adaptation of the original with advanced difficulty titled Super Mario Bros. 2 for its market in Japan in 1986. However, Nintendo of America found this sequel too similar to its predecessor, and its difficulty too frustrating, for the nascent American market. This prompted a second Super Mario Bros. sequel based on Yume Kōjō: Doki Doki Panic, Nintendo's 1987 Family Computer Disk System game which had been based on a prototype platforming game and released as an advergame for Fuji Television's Yume Kōjō '87 media technology expo. The characters, enemies, and themes in Doki Doki Panic have the mascots and theme of the festival, and were adapted into the Super Mario theme to make a Western Super Mario Bros. sequel.

Super Mario Bros. 2 was a resounding success, becoming the fifth-best-selling game on the NES, and was critically well-received for its design aspects and for differentiating the Super Mario series. It was re-released in Japan for the Famicom as Super Mario USA (1992), and has been remade twice, first included in the Super Mario All-Stars (1993) collection for the Super NES, and as Super Mario Advance (2001) for the Game Boy Advance. It is included as part of the Virtual Console and Nintendo Classics services.