Star Fox Adventures
| Star Fox Adventures | |
|---|---|
North American cover art | |
| Developer | Rare |
| Publisher | Nintendo |
| Director | Lee Schuneman |
| Producers | |
| Designers | Steven Brand Shaun Read |
| Programmer | Phil Tossell |
| Artists | Kevin Bayliss Johnni Christensen Keith Rabbette |
| Composers | David Wise Ben Cullum |
| Series | Star Fox |
| Platform | GameCube |
| Release |
|
| Genres | Action-adventure, beat 'em up, shooter |
| Mode | Single-player |
Star Fox Adventures is a 2002 action-adventure game developed by Rare and published by Nintendo for the GameCube. The game's story is set eight years after the events of Star Fox 64 (1997), with players taking control of Fox McCloud, who is sent on a mission to visit a planet in the Lylat System and prevent its destruction. Gameplay is divided between Adventure Mode, in which players explore environments while defeating enemies, solving puzzles, and collecting items, and Arwing Mode, which features rail shooter segments.
The game originated from two separate projects originally in production for the Nintendo 64: a proposed action-adventure sequel to Star Fox 64 that was in development at Nintendo EAD in Kyoto, and Dinosaur Planet, an original property created by Rare that began development in 1997. Nintendo producer Shigeru Miyamoto convinced Rare to merge the two projects, with Star Fox characters and gameplay elements being implemented into the world of Dinosaur Planet. Development was moved forward one hardware generation to the GameCube, ending work on the Nintendo 64. A build of the cancelled Dinosaur Planet version surfaced online in 2021.
Star Fox Adventures was released on September 23, 2002 as Rare's only GameCube game and as the final game that the company developed for a Nintendo home console before they were acquired by Microsoft the day after the game's release in the United States. The game was a commercial success and received mostly positive reviews, notably for its detailed graphics, new designs of characters including Fox, and its dynamic environments. However, the voice acting and the departure from the traditional Star Fox-style gameplay received some criticism.