Smash TV
| Smash TV | |
|---|---|
Arcade flyer | |
| Developer | Williams Electronics |
| Publishers | Williams Electronics Consoles Acclaim Entertainment Home computers Ocean Software |
| Designer | Eugene Jarvis |
| Programmer | Mark Turmell |
| Artists | John Tobias Tim Coman |
| Composer | Jon Hey
|
| Platform | |
| Release | |
| Genre | Twin-stick shooter |
| Modes | Single-player, multiplayer |
| Arcade system | Midway Y Unit |
Smash TV is a twin-stick shooter developed and published by Williams Electronics as an arcade video game in 1990. It was designed by Eugene Jarvis and programmed by Mark Turmell, with similar gameplay to Jarvis' earlier game Robotron: 2084 (1982). The Super Nintendo Entertainment System, Sega Genesis, Master System and Game Gear versions are titled Super Smash TV.
The game takes place in a dystopian television game show in the then-future year of 1999. One or two contestants shoot waves of attackers while collecting money, prizes, and temporary power-ups. After an arena has been cleared of adversaries, the contestants choose an exit, each leading to another room. One room contains an end-of-level boss. With two players, the game is cooperative, but at the end of the level the player who collected the most cash and prizes receives an extra reward. The arcade game has a high difficulty and leans on being able to pay to continue. A bonus feature was added after release allowing players to collect keys throughout the levels to reach the "Pleasure Dome".