Silpheed

Silpheed
DevelopersGame Arts (PC-88, FM, Sega CD)
Sierra On-Line (IIGS, CoCo, MS-DOS)
PublishersGame Arts (PC-88, FM)
Sierra On-Line (IIGS, CoCo, MS-DOS)
Sega (Sega CD)
DirectorTakeshi Miyaji
ProducersYoichi Miyaji
Toshiyuki Uchida
DesignersTakeshi Miyaji
Masakuni Mitsuhashi
Osamu Harada
ProgrammersSatoshi Uesaka
Nia Necoyama
Akira Eye
Tomoyuki Shimada
ArtistsSatoshi Uesaka
Nobuyuki Ogawa
Akira Eye
ComposersFumihito Kasatani
Nobuyuki Aoshima
Masakuni Mitsuhashi
Hibiki Godai
PlatformsPC-8801mkII SR, FM-77AV, Apple IIGS, TRS-80 Color Computer, MS-DOS, Sega CD
Release
December 5, 1986
  • PC-88
    • JP: December 5, 1986
    FM-77AV
    • JP: March 3, 1988
    IIGS, CoCo
    MS-DOS
    Sega CD
    • JP: July 7, 1993
    • EU: September 1993
    • NA: October 1993
GenreThird-person shooter
ModeSingle-player

Silpheed (Japanese: シルフィード, Hepburn: Shirufīdo) is a video game developed by Game Arts and designed by Takeshi Miyaji. It made its debut on the Japanese PC-8801 in 1986, and was ported to the FM-7 and MS-DOS soon after. It was later remade for the Sega CD and has a sequel called Silpheed: The Lost Planet for the PlayStation 2.

Silpheed is the name of the spacecraft that the player controls, and is most likely derived from the famous ballet, La Sylphide. Like many shooter games, the story involves using the Silpheed as Earth's last effort to save itself from destruction by a powerful enemy invasion. The original 1986 PC-88 version used 3D polygonal graphics on top of a tilted third-person backdrop. The 1993 Sega CD version later used pre-rendered computer animation as a full motion video background, a technique previously used by the Namco System 21 arcade game Galaxian 3.