Shellshock: Nam '67
| Shellshock: Nam '67 | |
|---|---|
| Developer | Guerrilla Games |
| Publisher | Eidos Interactive |
| Director | David Bowry |
| Designer | Douglas Walker |
| Programmer | Jorrit Rouwé |
| Artist | Mathijs de Jonge |
| Writer | Matthew J. Costello |
| Platforms | PlayStation 2, Windows, Xbox |
| Release | |
| Genre | Third-person shooter |
| Mode | Single-player |
Shellshock: Nam '67 is a 2004 third-person shooter video game developed by Guerrilla Games and published by Eidos Interactive for Microsoft Windows, PlayStation 2, and Xbox. The game leans atmospherically into a gritty, war-torn aesthetic with a grainy visual filter simulates the look of ’60s war photography and films, reinforcing the harshness and grim reality of combat.