Sega Rally Championship

Sega Rally Championship
Arcade flyer
DeveloperSega AM3
PublisherSega
DirectorKenji Sasaki
ProducerTetsuya Mizuguchi
ProgrammerSohei Yamamoto
ArtistKenji Sasaki
ComposersTakenobu Mitsuyoshi
Naofumi Hataya (Sega Saturn)
SeriesSega Rally
PlatformsArcade
Sega Saturn
Windows
N-Gage
Game Boy Advance
PlayStation 2
Release
February 1995
  • Arcade
    Saturn
    • NA: November 15, 1995
    • JP: December 29, 1995
    • EU: January 24, 1996
    • JP: September 20, 1996 (Plus)
    • NA: 1998 (NetLink Edition)
    Windows
    • JP: January 31, 1997
    • NA: February 19, 1997
    Game Boy Advance
    • JP: December 19, 2002
    • NA: March 11, 2003
    • EU: May 2, 2003
    N-Gage
    PlayStation 2
    (as part of Sega Rally 2006)
    • JP: January 12, 2006
    • KOR: March 30, 2006
GenreRacing
ModesSingle-player, multiplayer
Arcade systemSega Model 2

Sega Rally Championship is a 1995 racing game developed and published by Sega. Originally released for arcades using the Sega Model 2 board, ports were published for the Sega Saturn in 1995 and Microsoft Windows in 1997. It is a rally racing game that simulates driving on different surfaces with varying friction, with the car's handling changing accordingly. As the first racing game to incorporate this feature, Sega Rally Championship is considered to be a milestone in the evolution of the racing game genre. It is however considered an arcade game with a degree of realism rather than a fully realistic simulator of rallying. The game features both cooperative and competitive multiplayer. An enhanced version was released for the Saturn in 1998, supporting analog controls with the Saturn 3D Pad and online play via the Sega Net Link.

Sega Rally Championship received critical acclaim, with praise for its gameplay and controls, and it is considered one of the greatest video games of all time. The Saturn version was lauded for its accuracy to the arcade version; later ports were less well-received. The game spawned the Sega Rally series, and was followed by several ports and sequels on subsequent platforms.