Second Sight (video game)

Second Sight
DeveloperFree Radical Design
PublisherCodemasters
DirectorRob Letts
ProducerMartin Wakeley
ArtistKarl Hilton
WritersDavid Doak
Andrew Lawson
ComposersGraeme Norgate
Christian Marcussen
PlatformsGameCube, PlayStation 2, Xbox, Windows
ReleaseGameCube, PlayStation 2 & Xbox
  • PAL: 3 September 2004
  • NA: 21 September 2004
Windows
  • EU: 4 February 2005
  • AU: 12 February 2005
  • NA: 18 February 2005
GenresAction-adventure, stealth
ModeSingle-player

Second Sight is a science fiction action-adventure video game, developed by Free Radical Design, and published by Codemasters for GameCube, PlayStation 2, Xbox in 2004, and Windows in 2005. The game's story sees players assume the role of an American parapsychology researcher who seeks to uncover their past through the use of psychic powers they possess, finding events in the present are linked to a military mission they undertook with a taskforce of U.S. Marines.

The game's action is divided between traditional gun combat and stealth, with emphasis on players making the most of the protagonist's different psychic abilities to survive against hostile opponents, as well as overcoming different obstacles in each level. The game received mostly favourable reviews, with the exception of the PC version which received mixed feedback. The game has sold one million copies worldwide and was nominated for "Originality" and "Best Game on GameCube" at 2nd British Academy Games Awards.