Sagat (Street Fighter)
| Sagat | |
|---|---|
| Street Fighter character | |
Sagat in Street Fighter II (1991) | |
| First appearance | Street Fighter (1987) |
| Created by | Takashi Nishiyama |
| Designed by | Hiroshi Matsumoto Akira "Akiman" Yasuda (SFII) Hiromi "Mori" Kotobuki (sprites, SFII) Takayuki Nakayama (SFV) |
| Voiced by |
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| Portrayed by | Wes Studi (1994 film, game) |
| In-universe information | |
| Origin | Thailand |
| Nationality | Thai |
| Fighting style | Muay Thai |
Sagat (Japanese: サガット, Hepburn: Sagatto) is a character from the Japanese fighting game series Street Fighter, created by Capcom. A tall, bald, and muscular Muay Thai fighter from Thailand, he was introduced as the final opponent in the first Street Fighter (1987), serving as the game's sole boss fight. He wears a black eyepatch, hand and feet wraps, and blue shorts with a red waistband; while future games additionally gave him a noticeable chest scar. Later sequels and spin-offs, such as the Street Fighter Alpha trilogy, would go on to expand his backstory, relationship with series protagonist Ryu, and motivations, as well as make him a playable character; with his moveset being based around tiger motifs and his overwhelming size.
Conceived by Takashi Nishiyama, Sagat was designed by Hiroshi Matsumoto, who drew inspiration from films featuring Kickboxing and Muay Thai.
Sagat has been positively received by critics, primarily for his intimidating screen presence and gradual character development. He has appeared in other media, both related and unrelated to the Street Fighter series, including film, comics, television, and merchandise. The character has also been the subject of analysis regarding similarities to Sagat Petchyindee, stereotypes of Southeast Asians, and his role as a Muay Thai fighter.