SOCOM U.S. Navy SEALs (video game)

SOCOM U.S. Navy SEALs
DeveloperZipper Interactive
PublisherSony Computer Entertainment
DirectorDavid Sears
DesignerGraham Keys
ProgrammersBob Gutmann
Michael Gutmann
ArtistsRussell Phillips
David Kern
ComposerJeremy Soule
SeriesSOCOM U.S. Navy SEALs
EngineKinetica
PlatformPlayStation 2
Release
  • NA: August 27, 2002
  • EU: June 13, 2003
  • AU: July 11, 2003
GenresThird-person shooter, tactical shooter
ModesSingle-player, multiplayer

SOCOM U.S. Navy SEALs is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation 2.

In addition to the 12 offline single player missions, SOCOM also featured online play via the Internet. SOCOM uses a USB headset for its speech recognition commands offline, and allows voice chat with teammates when playing online; this was the first game for the PlayStation 2 to use the headset.

The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.