Robotech: Battlecry
| Robotech: Battlecry | |
|---|---|
North American PS2 cover art | |
| Developer | Vicious Cycle Software |
| Publisher | TDK Mediactive |
| Director | Marc Racine |
| Producers | Marc Racine Mike Pearson |
| Designer | Adam Cogan |
| Artist | Ben Lichius |
| Composers | Barry Fasman John O'Kennedy |
| Platforms | PlayStation 2, Xbox, GameCube |
| Release | PlayStation 2, XboxGameCube |
| Genre | Third-person shooter |
| Modes | Single-player, multiplayer |
Robotech: Battlecry is a 2002 video game set in the Robotech universe, the first video game successfully released for the franchise. It was developed by Vicious Cycle Software and published by the now-defunct TDK Mediactive, in association with Harmony Gold USA. With a story focused on new characters created for the game and with guest appearances of main characters Rick Hunter, Roy Fokker, Lisa Hayes and a part of one in-game mission directly centered on Lynn Minmei, it somewhat follows the Robotech continuum.