Ridge Racer V

Ridge Racer V
North American version cover art featuring race queen Ai Fukami and the Rivelta Mercurio car
DeveloperNamco
PublishersNamco
PlayStation 2
DirectorEiichi Saita
ProducersNoriko Wada
Paul Guirao
DesignerEiichi Saita
ProgrammerJun Nakagawa
ComposersKohta Takahashi
Yuu Miyake
Nobuyoshi Sano
Mijk van Dijk
SeriesRidge Racer
PlatformsPlayStation 2, arcade
ReleasePlayStation 2
  • JP: 4 March 2000
  • NA: 26 October 2000
  • EU: 24 November 2000
Arcade
  • JP: 28 November 2000
  • WW: December 2000
GenreRacing
ModesSingle-player, multiplayer
Arcade systemNamco System 246

Ridge Racer V is a 2000 racing video game developed and published by Namco for the PlayStation 2. It was released as a launch title for the console and later followed by an arcade version subtitled Arcade Battle. Ridge Racer V is the fifth main title of the Ridge Racer series following R4: Ridge Racer Type 4 and the only one to be released on PlayStation 2 (excluding the spin-off R: Racing Evolution).

Moving away from Ridge Racer Type 4's approach, Ridge Racer V streamlined back to a simple racer without a story mode, set in fictional Ridge City based on circuits in and around the very first course introduced in Ridge Racer. Its licensed soundtrack also returns to a heavier sound, including featuring Boom Boom Satellites and Mijk van Dijk alongside Namco's composer Kohta Takahashi. The game also introduced a new race queen mascot, Ai Fukami, replacing Reiko Nagase.

Ridge Racer V was the highlight of PlayStation 2's original March 2000 launch. It received a positive reception for its visuals and speedy driving experience, but there was critique that it fell below expectations relative to the console's graphical assumptions, and divided critics for some elements such as its lack of content compared to its predecessor and noticeable jaggies. However, in retrospect, it has been considered one of the greatest arcade-style racers of all time, with praise given to its handling, environments, and challenge.