Primal (video game)

Primal
European box art
DeveloperSony Computer Entertainment Europe
PublisherSony Computer Entertainment
Producers
  • Jean-Baptiste Bolcato
  • Mark Green
Designers
  • Katie Lea
  • Alex Sulman
  • Robert King
ProgrammerJames Busby
ArtistMark Gibbons
WriterJonathan Ashley
Composers
  • Paul Arnold
  • Andrew Barnabas
  • 16Volt
PlatformPlayStation 2
Release
  • NA: 25 March 2003
  • EU: 11 April 2003
GenreAction-adventure
ModeSingle-player

Primal is a 2003 action-adventure game developed by Sony Computer Entertainment Europe (later credited to its Cambridge Studio) and published by Sony Computer Entertainment for the PlayStation 2.

The game follows Jen, who has to restore balance to a group of troubled realms using demonic transformations alongside her gargoyle companion, Scree. Described as ambitious but flawed, the game received polarised reviews from critics. While its story, atmosphere, characters, voice acting, and high production value were praised, the combat, puzzles, and controls were seen as lacking. Marketed as one of Sony's potential new cornerstone franchises, it failed to meet sales expectations and a sequel was shelved early in development.