Oddworld: Munch's Oddysee

Oddworld: Munch's Oddysee
DevelopersOddworld Inhabitants
Art Co., Ltd (GBA)
Just Add Water (PC, PlayStation 3, PlayStation Vita)
PublishersMicrosoft Game Studios (Xbox)
THQ (GBA)
Oddworld Inhabitants
DirectorLorne Lanning
ProducersShane Keller
Brian Urquhart
DesignersJeffrey Martin Brown
Lorne Lanning
ProgrammersCharles Bloom
Erik Yiskis
ArtistFarzad Varahramyan
WriterChris Ulm
ComposersMichael Bross
Tommy Tallarico (opening cinematic cutscene)
SeriesOddworld
EngineNetImmerse
PlatformsXbox
Game Boy Advance
Microsoft Windows
PlayStation 3
PlayStation Vita
iOS
Android
OS X
Nintendo Switch
Release
November 15, 2001
  • Xbox
    • NA: November 15, 2001
    • PAL: March 14, 2002
    Game Boy Advance
    • NA: September 26, 2003
    • PAL: October 10, 2003
    Microsoft Windows
    • WW: December 20, 2010
    PlayStation 3
    • EU: December 19, 2012
    • NA: December 24, 2012
    PlayStation Vita
    • NA: December 16, 2014
    • EU: December 17, 2014
    iOS
    • WW: November 12, 2015
    Android
    • WW: November 17, 2015
    OS X
    • WW: January 26, 2016
    Nintendo Switch
    • WW: May 14, 2020
GenrePlatform
ModeSingle-player

Oddworld: Munch's Oddysee is a 2001 platform video game developed by Oddworld Inhabitants and originally published by Microsoft Game Studios for the Xbox where it was released as a launch title. It is the third installment in the Oddworld series and the first to not be released initially on a PlayStation console.

Originally announced as a title in development for PlayStation 2, it was instead released exclusively as one of the launch titles for Xbox. While an "Oddboxx" containing the first four Oddworld games was originally intended for a holiday season 2009 release on Steam, the fourth game in the series was not released until December 20, 2010, on Steam, over two years after the first three.

The game received generally positive critical reviews around the time of its release, though retrospective and reviews of the game's ports have been more mixed to negative.