Mushihimesama

Mushihimesama
DeveloperCave
Publishers
AMI
    • JP: AMI (arcade)
    • JP: Taito (PlayStation 2)
    • WW: Cave (iOS)
    • JP: Cave (Xbox 360)
    • WW: Degica (PC)
DirectorTsuneki Ikeda
ProducerKenichi Takano
Designer
Akira Wakabayashi
  • Hiroyuki Tanaka
    Hideki Nomura
    Tomoyuki Kotani
    Takeharu Isogai
ProgrammersTsuneki Ikeda
Takashi Ichimura
ArtistTomoyuki Kotani
Composers
SeriesMushihimesama
Platform
Release
October 12, 2004
  • Arcade
    Version 1.0
    • JP: October 12, 2004
    Blue Label
    • JP: December 28, 2006
    Version 1.5
    • JP: May 27, 2011
    PlayStation 2
    • JP: July 21, 2005
    • JP: August 3, 2006 (limited edition)
    iOS
    • WW: December 15, 2011
    Xbox 360
    • JP: May 24, 2012
    Microsoft Windows
    • WW: November 5, 2015
    Nintendo Switch
    • WW: June 15, 2021
GenresVertically scrolling shooter, bullet hell
ModesSingle-player, multiplayer
Arcade systemCAVE CV1000-B

Mushihimesama is a manic shooter developed by Cave, originally distributed by AMI in 2004 and later redistributed to arcades in 2011 as the significantly changed "version 1.5". It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012 (with ver1.5 as first print DLC). A version for Microsoft Windows was also published by Degica in 2015. In 2021, the game was ported to the Nintendo Switch.

The game has an insect theme as all of the enemies resemble various insects such as beetles, like the Japanese rhinoceros beetle and butterflies. The game is set in various forest environments. It received a sequel in 2006, known as Mushihimesama Futari, and a spin-off iOS and Android game entitled Mushihimesama Bug Panic.