Mercenaries: Playground of Destruction
| Mercenaries: Playground of Destruction | |
|---|---|
| Developer | Pandemic Studios |
| Publisher | LucasArts |
| Director | Cameron Brown |
| Producer | Matthew Paul |
| Designer | Robert Djordjevich |
| Programmer | Ronald Pieket-Weeserik |
| Artist | Mattias Kylén |
| Writer | Matthew Colville |
| Composers | Chris Tilton Michael Giacchino |
| Engine | Zero |
| Platforms | PlayStation 2, Xbox |
| Release | |
| Genre | Action-adventure |
| Mode | Single-player |
Mercenaries: Playground of Destruction is an action-adventure video game developed by Pandemic Studios and published by LucasArts for PlayStation 2 and Xbox. The game features an open world environment, with elements of potential stealth gaming and reputation-based social mechanics, and is set during a fictitious multi-national military action in North Korea. The player gains control of one of three mercenary main characters and completes contracts in the war-torn country for profit and to prevent a nuclear war. Critics gave favorable reviews to the game, in particular praising its focus on explosive mayhem.
A sequel, Mercenaries 2: World in Flames, was released in 2008 for Windows, PlayStation 2, PlayStation 3 and Xbox 360. Following Pandemic Studios' closure in November 2009, Electronic Arts hired Danger Close Games to develop a second sequel, tentatively titled Mercs Inc. The game was eventually canceled following the closure of Danger Close Games in 2013.