Mega Man X (video game)

Mega Man X
North American SNES box art
DeveloperCapcom
Publishers
ProducerTokuro Fujiwara
DesignersYoshinori Takenaka
Keiji Inafune
Sho Tsuge
Masayoshi Kurokawa
ProgrammersKeiji Kubori
Kouichiro Nakamura
ArtistsKeiji Inafune
Hayato Kaji
Kazunori Tazaki
Tatsuya Yoshikawa
WritersKeiji Inafune
Sho Tsuge
ComposersSetsuo Yamamoto
Makoto Tomozawa
Yuki Iwai
Yuko Takehara
Toshihiko Horiyama
SeriesMega Man X
PlatformsSuper NES, MS-DOS, Windows, mobile phone, Android, iOS
Release
December 17, 1993
  • Super NES
    • JP: December 17, 1993
    • NA: January 1994
    • EU: May 1, 1994
    MS-DOS
    • NA: March 10, 1995
    Windows
    • JP: May 25, 1996
    Mobile
    • JP: March 1, 2007
    Android
    • JP: November 18, 2011
    iOS
    • WW: December 21, 2011
GenrePlatform
ModeSingle-player

Mega Man X is a 1993 platform game developed and published by Capcom for the Super Nintendo Entertainment System. It was the first Mega Man game for the 16-bit console and the first game in the Mega Man X series, a spin-off of the original Mega Man series that began on the Super NES's predecessor, the Nintendo Entertainment System. The game takes place a century after the original Mega Man series, and is set in a futuristic world populated by both humans and "Reploids", robots capable of thinking, feeling, and growing like their human creators. Because of these complex attributes, many Reploids are prone to destructive, renegade activity and are thereafter referred to as "Mavericks". The plot of the game follows the protagonist X, the last creation of Dr. Light and an android member of a military task force called the "Maverick Hunters". With the help of his partner Zero, the last creation of Dr. Wily, X must stop Sigma, a powerful Maverick leader, from taking over Earth and committing genocide against humanity.

With the transition to more advanced gaming hardware, series artist Keiji Inafune explained that the development of Mega Man X involved reinventing Mega Man through gameplay expansion and a more mature storyline while still maintaining the basic concepts on which the franchise was built. Much like the NES Mega Man games that came before it, Mega Man X is a platform game where the player takes control of the eponymous character and must complete a set of eight, initial stages in any order desired. Defeating the boss character at the end of each stage grants the player one new weapon that can then be toggled and used at will for the remainder of the game. However, Mega Man X adds a number of new features and makes radical changes to the original gameplay mechanics of previous releases in the series. These include allowing the player to dash along the ground, scale walls, and obtain armor attachments which grant special abilities.

Mega Man X has met with positive reviews for its gameplay, sound, and graphics, as well as its attempt to augment the aging Mega Man franchise. Some critics have listed it as one of the greatest video games ever made. A longterm commercial success on the SNES, Mega Man X has since been ported to personal computers (PCs) and mobile devices, included in the North American Mega Man X Collection for the GameCube and PlayStation 2 (PS2), and released on the Virtual Console download service for the Wii, the Wii U, and the New Nintendo 3DS. The game also received a remake on the PlayStation Portable (PSP) titled Mega Man Maverick Hunter X. Nintendo re-released Mega Man X in September 2017 as part of the company's Super NES Classic Edition, and iam8bit re-released the physical SNES version in September 2018 in celebration of Mega Man's 30th anniversary. The game is also included in the Mega Man X Legacy Collection for the PlayStation 4, Xbox One, Nintendo Switch, and Windows.