Maximo: Ghosts to Glory

Maximo: Ghosts to Glory
North American cover art
DeveloperCapcom Digital Studios
PublishersJP/NA/EU: Capcom
AU: THQ
DirectorsDavid Siller
Mark Rogers
ProducersMark Rogers
Naoto Tominaga
DesignersDavid Siller
Scott Rogers
William Anderson
ProgrammersYoshi Hatano
Narayanan Vaidyanathan
Sean Butterworth
Keith Weatherly
ArtistsSusumu Matsushita
Jonathan Casco
ComposersTodd Dennis
Chris Rickwood
Howard Ulyate
Shane Keip
SeriesGhosts 'n Goblins
PlatformPlayStation 2
Release
  • JP: 27 December 2001
  • NA: 12 February 2002
  • EU: 1 March 2002
  • AU: 2002
GenreAction-adventure
ModeSingle-player

Maximo: Ghosts to Glory, known in Japan, Korea, Europe and Australia as Maximo (マキシモ, Makishimo), is a 3D hack and slash platform video game developed by Capcom for the PlayStation 2. The game is based on the Ghosts 'n Goblins universe and features original character designs by Japanese manga artist Susumu Matsushita. The game was followed by a sequel, Maximo vs. Army of Zin in 2003.