Kung-Fu Master (video game)

Kung-Fu Master
North American arcade flyer
DeveloperIrem
Publishers
Irem
Directors
ProducerScott Tsumura
Designers
  • Takashi Nishiyama (arcade)
  • Shigeru Miyamoto (NES)
Composers
Platform
Release
December 1984
  • Arcade
    • JP: December 1984
    • NA: March 1985
    • EU: Early 1985
  • NES
    • JP: June 21, 1985
    • NA: October 18, 1985
    • EU: 1987
  • Apple II
    • NA: November 1985
  • C64
    • NA: November 1985
    • EU: 1986
  • 2600
    • May 12, 1987
  • 7800
    • 1989
  • Game Boy
    • JP: December 11, 1990
    • NA: February 1991
    • EU: 1991
GenreBeat 'em up
ModesSingle-player, multiplayer

Kung-Fu Master, known as Spartan X in Japan, is a 1984 beat 'em up game developed and published by Irem for arcades. It was distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan. The protagonist Thomas is named after Jackie Chan's character in the film. It is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.

The game was a major commercial success, topping the Japanese arcade charts and becoming America's second highest-grossing arcade game of 1985, while receiving critical acclaim for its fast-paced, side-scrolling gameplay and detailed, colorful graphics. A port for the Nintendo Entertainment System (known as the Famicom in Japan) was developed by Nintendo under the direction of Shigeru Miyamoto, released as Spartan X in Japan and Kung Fu in the West, selling 3.5 million copies worldwide. It was also one of the top five best-selling Commodore 64 games of 1986. It spawned the sequel Spartan X 2 (1991) and the spiritual successors Trojan (1986) and Vigilante (1988).

Kung-Fu Master was a highly influential game. It is regarded as the first beat 'em up video game, and an early example of the side-scrolling character action game genre, which became popular during the mid-to-late 1980s. Miyamoto's work on the NES port inspired his development of the side-scrolling platformer Super Mario Bros. (1985), while Nishiyama was hired by Capcom where he used the boss battles as the basis for the fighting game Street Fighter (1987). He later worked for SNK on fighting games such as Fatal Fury and The King of Fighters. Kung-Fu Master also influenced other media, such as the Red Ribbon Army saga (1985–1986) of the manga and anime series Dragon Ball, as well as the French film Kung Fu Master (1988).