I-Ninja
| I-Ninja | |
|---|---|
North American GameCube box art | |
| Developer | Argonaut Games |
| Publishers |
|
| Director | Don Bluth (cutscenes) |
| Producers | Sebastian Canniff Jamie Walker |
| Designer | Dax Ginn |
| Programmers | Ben Wyatt Lewis Gordon |
| Artists | Wayne Billingham Tanguy Dewavrin James Norman |
| Composers | Nick Arundel Mark Bandola Rob Lord |
| Platforms | PlayStation 2 GameCube Xbox Microsoft Windows |
| Release | PlayStation 2 GameCube, Xbox
|
| Genre | Platform |
| Mode | Single-player |
I-Ninja is a 2003 platform video game developed by Argonaut Games for the PlayStation 2. Versions for GameCube, Xbox and Microsoft Windows were released later, with Namco Hometek releasing the game in North America. A Game Boy Advance version of the game was announced, then later cancelled.