Heretic (video game)

Heretic
Cover art of the mail order release by Brom
DeveloperRaven Software
Publisherid Software
DirectorBrian Raffel
ProducerJohn Romero
Designers
  • Michael Raymond-Judy
  • Eric C. Biessman
  • Tim Moore
Programmers
Artists
  • Shane Gurno
  • Brian Raffel
  • Steve Raffel
  • Brian Pelletier
  • James Sumwalt
WriterBrian Raffel
ComposerKevin Schilder
EngineDoom engine
Platforms
Release
  • NA: December 29, 1994
  • NA: January 1995
  • NA: March 22, 1996
  • EU: March 31, 1996
GenreFirst-person shooter
ModesSingle-player, multiplayer

Heretic is a 1994 first-person shooter video game developed by Raven Software and published by id Software. It was distributed by GT Interactive for DOS, Mac OS, and RISC OS computers.

Using a modified version of the Doom engine, Heretic was one of the first first-person games to feature inventory manipulation and the ability to look up and down. It also introduced multiple gib objects that spawned when a character suffered a death by extreme force or heat. Previously, the character would simply crumple into a heap. The game used randomised ambient sounds and noises, such as evil laughter, chains rattling, distantly ringing bells, and water dripping in addition to the background music to further enhance the atmosphere. The music in the game was composed by Kevin Schilder. An indirect sequel, Hexen: Beyond Heretic, was released the following year. Heretic II was released in 1998, which served as a direct sequel continuing the story.

In 2025, Heretic was rereleased by Bethesda Softworks alongside Hexen with a new expansion titled Faith Renewed.