Ghost of a Tale
| Ghost of a Tale | |
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| Developer | SeithCG |
| Publisher | SeithCG |
| Director | Lionel "Seith" Gallat |
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| Engine | Unity |
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| Release | Microsoft Windows March 13, 2018 PlayStation 4, Xbox One March 12, 2019 Nintendo Switch October 8, 2020 Amazon Luna October 20, 2020 |
| Genres | Action role-playing, stealth |
| Mode | Single-player |
Ghost of a Tale is an action role-playing stealth game developed primarily by game designer and DreamWorks and Universal Pictures veteran Lionel "Seith" Gallat. It was funded by a successful Indiegogo crowdfunding campaign which ran from April to May 2013, raising €48,700. An early version was released in 2016 on Windows PCs and the Xbox One as part of Microsoft's ID@Xbox indie developer program, with the full version being released on PC on March 13, 2018, with additional releases on the Xbox One, PlayStation 4, Nintendo Switch and Amazon Luna in 2019 and 2020.
A story-focused game, Ghost of a Tale is set in a medieval dark fantasy world populated by anthropomorphic animals. It takes place on a rat-controlled island-prison where player character Tilo, an imprisoned mouse minstrel, seeks to escape so that he may reunite with his wife. Players must explore the prison and its surroundings, sneaking past the guards and disguising themselves to avoid getting caught. The game received positive reviews, and a sequel has been in development since 2020.