Ghost of a Tale

Ghost of a Tale
DeveloperSeithCG
PublisherSeithCG
DirectorLionel "Seith" Gallat
Designers
  • Lionel "Seith" Gallat
  • Paul Gardner
Programmers
  • Lionel "Seith" Gallat
  • Cyrille Paulhiac
Artists
  • Lionel "Seith" Gallat
  • Jerome Jacinto
Writers
  • Lionel "Seith" Gallat
  • Paul Gardner
Composers
  • Jeremiah Pena
  • Containher
  • Mathieu Alvado
EngineUnity
Platforms
ReleaseMicrosoft Windows
March 13, 2018
PlayStation 4, Xbox One
March 12, 2019
Nintendo Switch
October 8, 2020
Amazon Luna
October 20, 2020
GenresAction role-playing, stealth
ModeSingle-player

Ghost of a Tale is an action role-playing stealth game developed primarily by game designer and DreamWorks and Universal Pictures veteran Lionel "Seith" Gallat. It was funded by a successful Indiegogo crowdfunding campaign which ran from April to May 2013, raising 48,700. An early version was released in 2016 on Windows PCs and the Xbox One as part of Microsoft's ID@Xbox indie developer program, with the full version being released on PC on March 13, 2018, with additional releases on the Xbox One, PlayStation 4, Nintendo Switch and Amazon Luna in 2019 and 2020.

A story-focused game, Ghost of a Tale is set in a medieval dark fantasy world populated by anthropomorphic animals. It takes place on a rat-controlled island-prison where player character Tilo, an imprisoned mouse minstrel, seeks to escape so that he may reunite with his wife. Players must explore the prison and its surroundings, sneaking past the guards and disguising themselves to avoid getting caught. The game received positive reviews, and a sequel has been in development since 2020.