Genshin Impact

Genshin Impact
DevelopermiHoYo
Publisher
  • miHoYo (China)
HoYoverse (Global)
ProducerCai Haoyu (2017–2020)
Composers
  • Yu-Peng Chen
  • Dimeng Yuan
  • Qian Ding
  • Yijun Jiang
  • Xin Zhao
  • Arcangelo Chen
  • Peijia You
EngineUnity
Platforms
Release
  • Android, iOS, PS4, Windows
  • September 28, 2020
  • PS5
  • April 28, 2021
  • Xbox Series X/S
  • November 20, 2024
  • HarmonyOS 5
  • September 10, 2025
GenreAction role-playing
ModesSingle-player, multiplayer

Genshin Impact  (/ˈɡɛn.ʃɪn/, GHEN-shin, Chinese: 原神; pinyin: Yuánshén; lit. 'Primordial God') is a 2020 action role-playing video game developed and published by miHoYo. It is released outside China by miHoYo's international subsidiary Cognosphere, d/b/a HoYoverse. The game features an anime-style open-world environment and an action-based battle system that uses elemental magic and character-switching. A free-to-play game monetized through gacha mechanics, Genshin Impact is updated regularly using the games as a service model. It was originally released for Android, iOS, PlayStation 4, and Windows, followed by the PlayStation 5 in 2021, with an Xbox Series X/S version in November 2024. In China, a native port for HarmonyOS NEXT was released in September 2025.

Genshin Impact takes inspiration from a variety of sources, including the game The Legend of Zelda: Breath of the Wild, anime, Gnosticism, and an array of real-world cultures and mythologies. The game takes place in the fantasy world of Teyvat, home to seven nations each tied to a different element and ruled by individual gods called "Archons". The story follows the Traveler, an interstellar adventurer left separated from their twin sibling after the two land in Teyvat. Together with their guide Paimon, the Traveler journeys across the nations of Teyvat in search of their lost sibling. Along the way, the two make friends with Teyvat's people, become involved in the affairs of its nations, and unravel the mysteries of the land.

Genshin Impact has received generally positive reviews, with critics praising its combat mechanics and open-world system, but some criticism has been directed at its endgame and its gacha-based monetization model. The game has also been involved in controversies over censorship of content related to Chinese politics, as well as privacy and security concerns.

The game performed very well commercially; by its fourth anniversary in 2024, the game had reached US$6.3 billion in total revenue. It has received several awards, including Best Mobile Game at the 2021 Game Awards and Still Playing Award at the 2023 Golden Joystick Awards.