Defender (2002 video game)
| Defender | |
|---|---|
North American box art | |
| Developers | 7 Studios (PS2) Inevitable Entertainment (GC, Xbox) Outlook Entertainment (GBA) Lavastorm (Mobile) Digital Eclipse (Xbox 360) |
| Publishers | Midway THQ (Mobile) |
| Director | George Collins |
| Producers | Matthew Candler Christine Thomas |
| Designers | Robert Berger Richard Bisso Jeffery Gardiner Michael Kirkbride |
| Programmer | Brian Hawkins |
| Artist | Miguel Lleras |
| Writers | Robert Berger Michael Kirkbride Margaret Stohl |
| Composer | Michael Cohen |
| Platforms | PlayStation 2, Xbox, GameCube, Game Boy Advance, mobile, Xbox 360 |
| Release | Mobile 13 June 2003 Xbox 360 15 November 2006 |
| Genre | Shoot 'em up |
Defender (subtitled For All Mankind outside North America) is a shoot 'em up video game developed in October 2002 for the PlayStation 2, and Xbox, and was ported to the GameCube the following month, followed by a port to the mobile phone version published by THQ in 2003. The game was also rereleased for Xbox 360's Live Arcade in November 2006. It is a remake of the 1981 game of the same name. Featuring three-dimensional (3D) graphics, the game is set on multiple planets and moons within the Solar System where the player must defeat waves of invading aliens while protecting astronauts.
A separate version of the game was released for the Game Boy Advance. Despite sharing a name, box art and a release date with the console versions, it is a different game.