Curse: The Eye of Isis

Curse: The Eye of Isis
DeveloperAsylum Entertainment
Publishers
ProducerSai Wun Poon
DesignerJacqui Jomain
ProgrammersGeorge Kartvelishvili
Ed Key
Graeme Baird
Ian Cottrell
Martin Fermor
Richard Steer
ArtistJason White
WritersDan Gould
Louis Ho
ComposerMike Willox
PlatformsWindows
Xbox
PlayStation 2
Release
  • NA: October 20, 2003 (PC)
  • NA: October 30, 2003 (Xbox)
  • EU: November 14, 2003
GenreSurvival horror
ModeSingle player

Curse: The Eye of Isis is a survival horror video game that was developed by British studio Asylum Entertainment and published by DreamCatcher Interactive and Wanadoo for the Xbox, PlayStation 2 and Windows. It was released stateside for Windows in October 2003 and for Xbox in April 2004. The PlayStation 2 version was only released in Europe.

It shares the same sort of atmospheric setting, gameplay, fixed camera angles, and ammo preservation as the earlier Resident Evil games, as well as many other archetypal survival horror games in the genre, such as ObsCure and Silent Hill.

The Xbox version of the game was very briefly backwards compatible with the Xbox 360, but was removed from the list because of glitches on December 1, 2005. The game remains unplayable on that system.