Burnout 2: Point of Impact

Burnout 2: Point of Impact
DeveloperCriterion Games
PublisherAcclaim Entertainment
DirectorAlex Ward
DesignerChris Roberts
ProgrammerRichard Parr
ArtistsMichael Williamson
Trevor Moore
James Hans
ComposersSteve Emney
Stephen Root
SeriesBurnout
EngineRenderWare
PlatformsPlayStation 2, GameCube, Xbox
ReleasePlayStation 2
  • NA: 3 October 2002
  • AU: 10 October 2002
  • EU: 11 October 2002
GameCube, Xbox
  • NA: 8 April 2003 (GC)
  • NA: 1 May 2003 (Xbox)
  • EU: 9 May 2003
  • AU: 15 May 2003
GenreRacing
ModesSingle-player, multiplayer

Burnout 2: Point of Impact is a 2002 racing video game developed by Criterion Games and published by Acclaim Entertainment for PlayStation 2, GameCube and Xbox. It is the sequel to the 2001 video game Burnout and the second title in the Burnout series. It was the last Burnout game to be released on the GameCube and the series would not see a release on a Nintendo platform until the release of Burnout Legends in 2005. The game also marked Acclaim's last entry in the Burnout series, as Acclaim would go bankrupt in 2004; the rest of the series would be published by Electronic Arts.