Brothers in Arms: Earned in Blood

Brothers in Arms: Earned in Blood
DeveloperGearbox Software
PublisherUbisoft
DirectorBrian Martel
ProducerMike Wardwell
ProgrammerPatrick Deupree
ArtistMatthew Vandolen
WriterMike Neumann
ComposerDavid McGarry
SeriesBrothers in Arms
EngineUnreal Engine 2
Platforms
ReleaseWindows, Xbox
  • NA/AU: October 6, 2005
  • EU: October 7, 2005
PlayStation 2
  • NA: October 18, 2005
  • AU: October 27, 2005
  • EU: October 28, 2005
GenreFirst-person shooter
ModesSingle-player, multiplayer

Brothers in Arms: Earned in Blood is a tactical first-person shooter video game developed by Gearbox Software and published by Ubisoft for Microsoft Windows, Xbox and PlayStation 2. It was ported to the Wii in 2008 as a part of the Brothers in Arms: Double Time compilation.

Earned in Blood continues the Brothers In Arms saga as newly promoted Sergeant Joe "Red" Hartsock (Hartsock was the Corporal of Baker's Fire Team), who was part of the historic Normandy invasion in the previous game. Earned in Blood includes several new multiplayer missions, weapons, and vehicles, plus a new co-op skirmish mode which was added as a patch for the PC version and downloadable from Xbox Live for the Xbox version of the game. The AI of enemies has also been improved considerably in this game, while level designs are more open-ended than the original.