Bratz: Rock Angelz

Bratz: Rock Angelz
North American GameCube box art
DeveloperBlitz Games
PublisherTHQ
Designers
  • Paul Jennings
  • Andrew Fletcher
Programmers
  • Chris Allen
  • Christopher Fry
  • Robert Grant
  • Matthew Hayward
  • Tim Page
Artists
  • Brian Hartley
  • Auburn Hodgson
  • Sebastian Livall
  • Robert Price
  • Bryn Williams
Writers
  • Chris Bateman
  • Richard Boon
  • Adria Smiley
EngineRenderWare
Platforms
Release
  • NA: October 4, 2005
  • PAL: October 14, 2005
GenreAdventure
ModeSingle-player

Bratz: Rock Angelz is a 2005 adventure video game based on the Bratz fashion doll line and published by THQ. It is based on the direct-to-video film Bratz: Rock Angelz and the line of dolls affiliated with the same name. The game was released for the PlayStation 2, GameCube, Game Boy Advance, and Windows. Blitz Games developed the PlayStation 2 and GameCube versions, while Altron and AWE Games developed the Game Boy Advance and Windows versions respectively.

The game loosely follows the film's plot, where the Bratz start a fashion magazine. They later receive an invitation from a nightclub in London to perform at a concert venue and outsell their rival competitor, Your Thing magazine. However, unlike the film, the Bratz travel to areas other than London. The gameplay primarily revolves around participating in tasks for the magazine, as well as performing fashion shows. It also features a variety of minigames that consist of posing, photography, and racing. Players can also dress the Bratz girls in various fashion lines and apply makeup to their faces.

Upon release, reviews of Bratz: Rock Angelz were generally mixed. Some critics praised the game for its open world, minigames, and creative features. However, many others criticized it for its sole appeal to a young female demographic. The game sold 1.5 million copies upon its release. It also received three sequels, which are titled Bratz: Forever Diamondz (2006), Bratz: The Movie (2007), and Bratz: Girlz Really Rock (2008).