America's Army: Rise of a Soldier

America's Army: Rise of a Soldier
Box art for the North American version
DeveloperSecret Level, Inc.
PublisherUbisoft
DesignerJason Amerine
ComposerJared Emerson-Johnson
EngineUnreal Engine 2
PlatformXbox
Release
  • NA: November 15, 2005
  • PAL: February 24, 2006
GenreFirst-person shooter
ModeMultiplayer

America's Army: Rise of a Soldier is a game developed by Secret Level. In addition to containing the original America's Army, the game includes a single player mode based on Major Jason Amerine's experiences in Afghanistan in 2001. It was released in the United States on November 17, 2005 for the Xbox. The PlayStation 2 version was in development for some time, but was ultimately cancelled.

Unlike the original America's Army, this game isn't freeware. The game bears some similarity with the PC version of America's Army. Most of the maps from the PC version are in Rise of a Soldier.

Online modes were available via Xbox Live until 15 April 2010. America's Army: Rise of a Soldier is now playable online again on the replacement Xbox Live servers called Insignia.