Xevious

Xevious
North American arcade flyer
DeveloperNamco
Publishers
DesignersMasanobu Endō
Shigeki Toyama
ArtistHiroshi Ono
ComposerYuriko Keino
SeriesXevious
Platform
Arcade
Release
February 1983
  • Arcade
    • JP/NA: February 1983
    • EU: May 1983
    NES
    • JP: November 8, 1984
    • NA: September 1988
    FM-7
    PC-88
    7800
    • November 1986
    CPC
    MZ
    ZX Spectrum
    • UK: February 1987
    Apple II
    • October 1987
    C64
    • 1987
    Famicom Disk System
    • JP: May 18, 1990
    Zaurus
    Mobile
    Game Boy Advance
    • JP: February 14, 2004
    • NA: June 7, 2004
    • EU: July 9, 2004
GenreScrolling shooter
ModesSingle-player, multiplayer
Arcade systemNamco Galaga

Xevious is a 1983 vertically scrolling shooter video game developed and published by Namco for arcades. It was released in Japan and in North America by Atari, Inc. in February 1983. Controlling the Solvalou starship, the player attacks Xevious forces before they destroy all of mankind. The Solvalou has two weapons at its disposal: a zapper to destroy flying craft, and a blaster to bomb ground installations and enemies. It runs on the Namco Galaga arcade system.

The game was designed by Masanobu Endō and a small team. Created to rival the success of Scramble, it was originally themed around the Vietnam War and titled Cheyenne. Endō wanted the game to have a detailed, integral storyline and a comprehensive world, and to be welcoming for newer players. Several enemies and characters were made to pay homage to other popular science fiction works, including Star Wars, UFO, Alien and Battlestar Galactica.

Xevious was praised for its detailed graphics, challenge and originality. It became an unprecedented success for Namco in Japan, with record-breaking sales figures making it the biggest game since Space Invaders. The North American release paled in comparison, despite still selling 5,295 arcade units by the end of 1983. It has been listed among the most influential games in the shoot 'em up genre, establishing the template for vertically scrolling shooters and inspiring games such as TwinBee and RayForce. It was ported to home systems, followed by several sequels and spin-offs, and is included in many Namco compilations.