X-COM: Terror from the Deep
| X-COM: Terror from the Deep | |
|---|---|
North American MS-DOS cover art | |
| Developer | MicroProse |
| Publisher | MicroProse |
| Producer | Stuart Whyte |
| Designer | Stephen Goss |
| Programmers | Bill Barna Annette Bell Nick Thompson |
| Artists | Drew Northcott Matthew Knott |
| Writer | Alkis Alkiviades |
| Composers | John Broomhall Allister Brimble |
| Series | X-COM |
| Platforms | DOS, PlayStation, Windows |
| Release | March 1995 (DOS) 1996 (PlayStation) 1998 (Windows) |
| Genres | Real-time strategy, turn-based tactics |
| Mode | Single-player |
X-COM: Terror from the Deep is a strategy video game developed and published by MicroProse for the PC in 1995 and for the PlayStation in 1996. It is a sequel to UFO: Enemy Unknown (known as X-Com: UFO Defense in North America) and the second game of the X-COM series, this time taking the war against a renewed alien invasion into the Earth's oceans.