Windfall: The Oil Crisis Game

Windfall
Manual
DeveloperDavid Mullich
PublisherEdu-Ware
PlatformApple II
Release
GenreBusiness simulation
ModeSingle-player

Windfall: The Oil Crisis Game is a real-time business simulation game written by David Mullich and published by Edu-Ware in 1980 for the Apple II. Based on queuing theory and released after the 1979 energy crisis, the game puts the player in the role of chief executive of Engulf Oil, setting gas prices and worker salaries, monitoring gas station lines, scheduling oil tanker arrivals, and negotiating oil prices with OPEC countries in a race against the clock to maximize profits. As with most Edu-Ware games, Windfall has an educational aspect, demonstrating the delicate balance in complex systems.