Turbo (video game)

Turbo
North American arcade flyer
DeveloperSega
Publishers
DesignerSteve Hanawa
ProgrammerSteve Hanawa
PlatformsArcade, ColecoVision, Intellivision
ReleaseArcade
  • JP: 18 October 1981
  • NA: January 1982
  • EU: 1982
ColecoVision
  • November 1982
Intellivision
  • January 1984
GenreRacing
ModeSingle-player
Arcade systemVCO Object

Turbo (Japanese: ターボ, Hepburn: Tābo) is a 1981 racing video game developed and published by Sega for arcades; in North America, it was distributed by Sega/Gremlin. Designed and coded by Steve Hanawa, the game received positive reviews upon release, with praise for its challenging and realistic gameplay, 2.5D color graphics with changing scenery, and cockpit sit-down arcade cabinet. It topped the monthly Play Meter arcade charts in North America and ranking highly on the Game Machine arcade charts in Japan.

The game was manufactured in three formats: standard upright, cabaret/mini, and a seated environmental/cockpit. All three versions have a steering wheel, a gearshift for low and high gears, and an accelerator pedal. The screen is a vertically oriented 20-inch raster display. In addition to the on-screen display, there is an LED panel to the left of the screen that displays the current player's score and the high score table. There are also lighted oil and temperature gauges on either side of the steering wheel. Turbo was ported to the Colecovision and Intellivision consoles.