Torment: Tides of Numenera

Torment: Tides of Numenera
DeveloperinXile Entertainment
PublisherTechland Publishing
Directors
ProducerEric Daily
DesignerAdam Heine
ProgrammerSteve Dobos
Artists
  • Charlie Bloomer
  • Aaron Meyers
WriterColin McComb
ComposerMark Morgan
EngineUnity
Platforms
ReleaseFebruary 28, 2017
GenreRole-playing
ModeSingle-player

Torment: Tides of Numenera is a role-playing video game developed by inXile Entertainment and published by Techland Publishing for Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One. It is a spiritual successor to 1999's Planescape: Torment.

The game takes place in The Ninth World, a science fantasy campaign setting written by Monte Cook for his tabletop RPG Numenera. Torment: Tides of Numenera, like its predecessor, is primarily story-driven while placing greater emphasis on interaction with the world and characters, with combat and item accumulation taking a secondary role.

The game was crowd-funded through Kickstarter in March 2013. At the campaign's conclusion, Torment: Tides of Numenera had set the record for highest-funded video game on Kickstarter with over US$4 million pledged. The release date was initially set for December 2014, but was pushed back to February 2017.