Tomorrow Never Dies (video game)

Tomorrow Never Dies
North American box art
DeveloperBlack Ops Entertainment
PublishersElectronic Arts
MGM Interactive
DirectorWilliam Botti
ProducerJohn Botti
DesignersWilliam Botti
Daryl Kimoto
Michael Guttentag
Flint Dille
ProgrammersAn Nguyen
William Botti
ArtistKris Kilayko
WritersWilliam Botti
Flint Dille
ComposersTommy Tallarico
Howard Ulyate
Sonic Mayhem
Todd Dennis
SeriesJames Bond
PlatformPlayStation
Release
  • NA: 16 November 1999
  • UK: 25 November 1999
GenresThird-person shooter, stealth
ModeSingle-player

Tomorrow Never Dies is a 1999 third-person shooter video game developed by Black Ops Entertainment and co-published by Electronic Arts and MGM Interactive for the PlayStation. It is based on the 1997 James Bond film Tomorrow Never Dies.

Development began in 1997, before the film's release. The game's storyline was originally meant to pick up after the events of the film, but this was scrapped following feedback from focus groups. The game's release was delayed several times, and additional levels and a multiplayer mode were removed during development.

The game was eventually released in November 1999, the same month that the next film in the Bond series, The World Is Not Enough, was released in cinemas. It is the first 007 game to be published by EA since acquiring the James Bond licence. It was released following the success of another James Bond game, GoldenEye (1997). Critics were disappointed with Tomorrow Never Dies, believing that it fell short of the previous game, although the soundtrack was praised.