The Need for Speed

Road & Track Presents: The Need for Speed
3DO box art featuring a Ferrari 512TR and a Porsche 911 (993)
DevelopersEA Canada
EA Seattle (PC)
PublishersElectronic Arts
Electronic Arts Studios (PC)
ProducerHanno Lemke
ProgrammerBrad Gour
ArtistMarkus Tessmann
ComposersJeff van Dyck
Saki Kaskas
SeriesNeed for Speed
Platforms3DO, MS-DOS, PlayStation, Saturn, Windows
Release
December 2, 1994
  • 3DO
    • EU: December 2, 1994
    • NA: December 13, 1994
    MS-DOS
    • NA: September 1995
    PlayStation
    • NA: March 20, 1996
    • EU: March 29, 1996
    Saturn
    • NA: June 26, 1996
    • EU: July 5, 1996
    Windows
    • NA: December 30, 1996
    • EU: January 2, 1997
GenreRacing
ModesSingle-player, multiplayer

Road & Track Presents: The Need for Speed is a 1994 racing game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts for 3DO. Versions with additional tracks were released for MS-DOS (1995), PlayStation (1996), and Saturn (1996). The 1996 Windows release is subtitled SE (Special Edition).

The Need for Speed allows driving eight licensed sports cars in three point-to-point tracks either with or without a computer controlled opponent. Checkpoints, traffic vehicles, and police pursuits appear in the races. Electronic Arts collaborated with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game contains precise vehicle data with spoken commentary, several "magazine-style" images of each car's interior and exterior and short video clips highlighting the vehicles set to music.

The game was a commercial success. Video game publications praised the incorporation of realism into the gameplay and graphics, as well as the inclusion of full-motion videos.

It is the first game in the Need for Speed franchise, a sequel Need for Speed II was released in 1997.